Inventory Grid System 0.2
  • Introduction
    • Help Keybindings
    • Intégration
    • How to add new item
    • Changelog
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  1. Introduction

Changelog

PreviousHow to add new item

Last updated 12 days ago

CtrlK
  • July 24, 2025
  • Bug Fix :
  • New :
  • August 12, 2025
  • Bug Fix :
  • New :
  • Changed :

July 24, 2025

📁 V0.2

Bug Fix :

  • "Fixed a bug where equipment items would become invisible when dragged outside the inventory (either into empty space or onto an invalid area)."

  • "Fixed a bug where an item would not properly disappear when dragged while closing the inventory using the Tab key."

New :

  • "Crafting System"

  • "Equipment System"

  • "Ability to rotate items in the inventory – Allows items to be turned for better organization or placement based on their orientation."

  • "Introduction widget – Interface displayed at game launch, showing the title and main menu."

August 12, 2025

📁 V0.2.1

Bug Fix :

New :

  • "The default pin for retrieving the Current Level has been added to prevent setup errors."

  • "The Character Preview now spawns automatically."

  • "Added rarity to equipment slots."

Changed :

  • "The Character setup logic has been modified: it is now executed directly in "Event Possessed" and no longer uses "Timer by Event."

  • "Refactored code for easier integration with existing projects"