Changelog
Last updated
Last updated
📁 V0.2
"Fixed a bug where equipment items would become invisible when dragged outside the inventory (either into empty space or onto an invalid area)."
"Fixed a bug where an item would not properly disappear when dragged while closing the inventory using the Tab key."
"Crafting System"
"Equipment System"
"Ability to rotate items in the inventory – Allows items to be turned for better organization or placement based on their orientation."
"Introduction widget – Interface displayed at game launch, showing the title and main menu."
📁 V0.2.1
"The default pin for retrieving the Current Level has been added to prevent setup errors."
"The Character Preview now spawns automatically."
"Added rarity to equipment slots."
"The Character setup logic has been modified: it is now executed directly in "Event Possessed" and no longer uses "Timer by Event."
"Refactored code for easier integration with existing projects"